Some write wishes and critique via personal messages on social networks, or e-mail. In addition, we monitor the War Thunder forums to stay in the loop in regards to your wishes for sound. All these changes were met by you the players very positively, as we learnt from the results of the polls on our website. All these are only a small part of the results of sound improvements made over the past one and a half to two years. The dependence of a tank shot sound on the terrain, where the tank is located, has been introduced. In the same way, the sounds of guns for aircraft and ground vehicles were reworked, similarly for tank engines. The sound of an aircraft from the front, side and rear now sound different, which undoubtedly has a positive effect on the sound picture of the flight making it more realistic.
Over the past year and a half, extensive sound work has been done: we reworked essentially all the sounds of aircraft engines, and made them dependent on the player’s view angle.
The game is constantly evolving, graphics are improving, new technologies appear, and sound is also evolving. You probably already know that from the end of last year we have been working hard on the transition of War Thunder to the new Fmod Studio sound engine.